Monday, 22 December 2014

Eve Update....


The new release system for Eve patch's/expansions seems to be very quick, but maybe I'm a slow gamer. Not that I'm against the changes they have all been good so far. I like stability.
Fast changes remind me of a lot of comments I've seen on reddit, forums and blogs where new players ask "is it too late to start playing Eve". Changes every 6 weeks is a lot of changes. A lot to keep on top of if you were a casual gamer that doesn't read any dev blogs or much else online. Maybe ignorance is bliss. Maybe CCP needs to be wary of chasing off players that think they can't keep up with the older players. Yes it's been said in those forums and blogs that new players can be better than veterans if they specialise. I think that adds to the pressure if your starting out. I had to laugh when I read this. Eve takes time, getting your character up to speed to do somethings well takes time. I was glad to see that CCP Seagull recognised that some people joining the game could be disappointed when expecting to hop into the biggest ships in the game straight away. Star citizen may have an upper hand with from that angle. Some people in Eve get these response's.

My Eve gaming has been very mundane. It seems to be a trend that continues.


All characters are doing PI now. 

I have 4 characters doing POS blueprint original material and time effeminacy research. Also making copies of those researched blueprints. This should be finally done in about 2 weeks, I think I have about 3 weeks of POS fuel left so that's should time well. 

The last release removed clone grades, this freed my alts to learn more at only the cost of training time. I have bought some plex to train a number of them. I'm sure I'm not the only one to do that.
The Chimbo gift of 20 day's alt training has added nicely to this.
With the 20 free days and about 2 month's of training on each of my alts, Main alt, Minmatar alt and Amarr alt's will be greatly expanded.
All of them have skills planned that generally add to the "basic" skills that open up more skills. Increasing their planetary interaction / passive money making abilities is also on the cards.
My main alt is enjoying some much needed upgrading across the board, mainly getting into some more T2 ships and weapon systems.
My Minmatar Alt is doing something similar but narrowed to the Minmatar line of ships/weapon systems. Rather than having those skills diluted into other skill/faction branches I'm enjoying having a more "pure" direction. Mainly based around the Minmatar BS and T3 ships, weapons and supporting skills to help.
My Amarr alt is being more "well rounded", not hard for a 1million skill point character. Being the alt with the lowest number of skill points this alt has a lot of basics to cover. Originally I had intended to only have this alt in a navy frig with T2 mods and weapons but this round of training into new skills is seeing T2 frigs, T1 destroyers, and T1 BC's being skilled into (all Amarr based). Some T1 weapons for the cruisers and BC's being done but nothing major. Time is being mainly poured into this alt becoming a great hauler. I was looking into getting a Providence but the cost and the limited usage I'd get out of it were not marrying up in my head. So T2 Haulers became the goal.
The new shiny models for the Amarr seem to eb adding to the "magic" of this alt. I really like the new models and the return of the shiny ships.

So with the POS activity and lots of training on alts including the normal training on my 2 mains has meant a lot of "housekeeping". I've not been running missions or doing much else hi-sec carebearing yet game time is vanishing in the blink of an eye.


My Nullsec alt has been the only character to be "doing" things. PI, mining, production, market seeding/maintaining and when there are no war-dec's against the alliance I've been doing more level 4 SOE missions.  I'm not sure I can call this character an alt as I've been mianly on this character rather than any other. This is compounded by the character being on it's own account/login and has another 5 month's of game time to skill up with. It should be transferred to one of my main accounts once that time is up.... just depends on what I talk myself into when that time is near.... " just another month of training ".



I have been mulling over getting some alts into other corp's and interacting with others in the player base. You'd think I'd be doing that on my null alt but besides avoiding reds that character has little interaction with alliance or corp "mates". Join a fleet up for mining, free boosts nothing else needed. Report intel... action and counter action it's all less than being acquaintances. I really need to be on comms and get into the pvp end to be truly "interactive" with null players. We'll see. Corp chat may as well be dead, after a year in the corp I only just found out that 60% of the players are the same person.

My current existence within Eve is hardly akin to the latest Eve trailer, but I guess that what I do could hardly inspire a great trailer. That all being said there is a definite PVP based player looking down the nose at carebears and indy people. That gets annoying.

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