Saturday 29 June 2019

BF 1....

The theme of the week sees a return to the 'Back to Basics' mode. It was fun the first time round due to my need to level up some handguns. This time with only a need to level up the support class the mode is a bump in the road. I'm no fan of the bolt action iron sited rifles; So it took me a few matches to get into the swing of the theme. I still think I got more kills with pistol and mortar but the rifle skills are either complete awesomeness or total shheeet.

Here's some best bits:

Thursday 27 June 2019

STO....

Getting back to my main ship with the Arbiter ship mastery 5 trait slotted on my main character makes a massive difference. I can see it in the DPS numbers. While I'd like to say its a hot knife through butter; It doesn't feel as good as the numbers are saying.



I was expecting a lot more emotional impact.... More of a wow factor.

Today's downtime saw me miss out on the final TFO, so my last rep project will need to wait for the next TFO featured event.


Still a few days to 'chill' before heading off to Risa and the summer event.


I doubt I'll do any Discovery content there. I've more than enough marks to level the reputation. And so far none of the Discovery space set is making me want to change my main to it.

That may change as I read up on it, sitting/floating on/over a beach/sea waiting for a mission to start.

60 Seconds!....


Even if you start off 'well' the gods of randomness.... They can be harsh.
It works the reverse as well. I've had some games where I've screwed up getting items in fast enough and done really well once in the bunker. That's not to say the game doesn't have it's quirks charm.

My Friend Pedro....

Another game I got was already selling with a 15% off price outside of the steam sale. My Friend Pedro.

It reminds me of a side scrolling more controllable Max Payne... With a Deadpool look.

Fun, fun, fun.... What more needs to be said!





Wednesday 26 June 2019

60 Seconds!


With the steam sale on I've been fairly restrained. A game I've seen playthrough's of...... At only 99 cent(90% off) I picked up 60 Seconds!

Monday 24 June 2019

STO....


I've been learning a lot while leveling up the mastery on the Arbiter....There's nothing like the glaringly obvious to make a player feel like a noob. I had one of those moments last night. Not the first and I'm sure not he last.

Devices in STO are the optional extras. Nice to have but not 100% needed. Some ships have 1 slot, others have 2 or like my main's primary ship, 3. Device slots can be very useful. 'Devices' I've used in the past and on alternative ships primarily center around deploy-able consumables. Turrets and fighters(Scorpion or Peregrine). I think the phoenix prize store has the peregrine fighters for a better price. Not that I buy many of those. Still a Dilithium sink. What I do go for are the reusable DPS/healing options. The Beacon of Kahless(DPS), Nimbus Pirates(DPS  & Healing) and the Delta reinforcements(DP....S?).


So last night on my new ship, wanting to be a bit more practical/helpful to the groups I'm with I decided to at the very least include the Nimbus Distress call device. I also didn't want to strip gear of my old ships. This ship is very temporary after all... I'm only after the mastery 5 trait. Doing the Nimbus mission for the device reward would be helpful. But since the mission chain was removed from the game I wasn't sure where to even get it these day's.... To the Internet!!!!!!!!!!!!!


<Insert noob moment here> In researching the web entries it says that the items I use, the beacon/reinforcements can be used from your inventory and do not need to be in a device slot!

Mind blown.

I checked it out in game and yes if they are in your inventory, you still get an icon to place in your tray to use in space combat.  So why was I wasting multiple device slot usage!!!

When you click on the device slot you are given the option to fill it from all the items you own which are eligible for that slot. And guess whats listed! Yes the items you don't need to use in a device slot!! Mind Unblown!!!! <Insert WTF here).

In my brains defence I'm sure I knew that years ago, but that was knowledge long lost to time, probably almost immediately. Still it's a little disappointing that there could have been better options. That bit more DPS that could have saved the day....

This Reddit post is interesting about non-consumable devices.

I've been ignoring the red matter device till now.... Roll on the next Phoenix event! It'll be Red Matter devices for all! I might even pick up some fighters and cover the rest of the slots with cheap heavy turrets from the exchange. That's a long way off for now.

The Subspace Field Modulator with it's -400 Proton resistance is a no go for me. I'd forget I had it and end up dead against Tholians...

Turrets it is. Still...... Lots to think about longterm.

Besides all the device revelations I've been doing the dailies as usual which will transition into the summer event dailies. I've gotten the Discovery rep to level 5. A month's worth of PITA daily rep projects to get to level 6. At least I can do them from Risa as well.


In taking the Arbiter through the TFO's for Discovery marks I've started to gain an alternative perspective on my previous STO ranting. TFO's could be overrun wtih like minded players leveling mastery with shít fit ships... Still doesn't explain the lack of players knowledge within FTO's. But I've also noticed a few more players that are actually outspoken, offering 'robust advice'; Other are just being helpful.


I know I mentioned a few STO YouTubers but I forgot to put in an honourable mention to Teacher Kirby's channel, persistent(if specific) STO coverage.

That's not to say there aren't other STO youtubers giving good content. Just mentioning the ones that have crossed my path the most in searches etc.

STO....

Speak of the devil, the official details of the summer event are now out:

https://www.arcgames.com/en/games/star-trek-online/news/detail/11190533

I like the look of the event ship.


The vanity shields are also looking good.


I'm not sure they are needed.... Maybe the bottom middle(orange?).

As for the new audio 'emotes'.... Those could get annoying fast.

Free is free....

STO....

While I like to unlock new in game items/abilities/traits etc. This level 5 reputation message makes me wish for a data purge!

Sunday 23 June 2019

STO....


I'm at a slower stage of dailies at the moments. Doing TFO's for profit or extra marks. I don't need to do any of it really. So there's no pressure. The more marks the better but there's plenty of time yet before I've used what I have in the Discovery reputation.

I'm still enjoying my 'main' ship. A few more upgrades have boosted the DPS output. Happy day's.


The feel of STO has changed in the last two months or so. It's hard to pinpoint. But it's not for the better of the game or the community(imho). The auto leveling of the ships and the new drone heavy OP Discovery twin ship pack ..... It's almost a pay to win situation..... Or as close to it as I've seen the game be. The new Discovery Enterprise has sooooooo many drones now.... Rips everything apart!


The short blue beams are the drone shots....


In upgrading my ships I've been able to learn and discover more information about the game and my character/ships. Finally at last I think I've crossed the line from super casual to actually doing some theory crafting. All spurred on by finally having to research and pick a T6 ship from the free token I got a while ago. The best Youtuber I've come across for this is CounterYolo Gaming. Two video's of note are his 1-Year Q&A: My Thoughts on Star Trek Online as well as his T6 Ship considerations: Best Coupon Token Starships | Star Trek Online. Definitely my preferred STO youtuber for detailed information about the game and it's content. STOunrefined a close second :)
Parallel Universe Gaming seems to have dropped off the planet :(

The end of the weekend/event store is a pity but I used the tokens I had to buy the last of the 'useful' bits. I know I talked about it before but there has been so much more talk in the community; Like here on Reddit and on Youtube. I just wanted to mention it again....

As for my T6 pick. Crossing the I's and dotting the T's in my screwed up understanding lead me to the Arbiter. CounterYolo has a good list but I had to double check what ships/consoles and traits I already had to see which new ship and trait would compliment my main. I think I made the right choice. Time will tell.


The ship handles like a whale. So slow to turn but once it gets enemies front and center it's not too bad at all. Very tanky.

Using the new ship so far has been a mixed bag. I've only fitted the best of what was in my inventory. Not the best but better than the standard stuff it automatically comes with. A few other additions and some visual vanity changes and I was 'happy enough' to take it into the TFO's.


I just need to level up the ships mastery to level 5 for the trait unlock. I've already gotten it up to
3-ish so a few more TFO dailies should do the trick. I'm such a noob in this ship during TFO's I can only imaging what others are thinking.......

Still it wasn't a bad experience for a first run out:


I took the opportunity this weekend to try my chance at a new ship from the R&D pack special......


No luck for me, the standard Lobi and R&D materials was my lot.


I'd be tempted to get 4 or 8 more but the odds are really slim....

I'm looking froward to the Summer event. Jet-pack on standby for Tuesday week(2 July).
Or so the calendar says.


The reward this year is a much liked and long time asked for return, the Risian corvette (T6). Really looking forward to that ship.


From 2013, it's been a while for it to come back round again. I'm sure other players have been lucky and gotten it as a Phoenix prize but this summer is a 100% chance for some daily effort.


There are also some hints at what is to come later in the year. Thankfully not Discovery related, at least I hope not. A TOS inspired event for Halloween based on the episode Catspaw! That should be really interesting! Maybe a real Holloween event to make it worth doing.....

In all the ship fit messing about I got to retry the cannon build on the last event ship. The Fek'Ihri S'Torr Warship.


I'm not using the ship properly at all but it was an interesting test of the ship/abilities(need to change duty officers, abilities, traits, ramming, the list is long). Very little DPS once everything was on cooldown.... No that there was much.... Something to build on:

Saturday 22 June 2019

BF 1....

The process of leveling my Support class goes on. It's a challenge to stay only as support. I find myself in situations where a different class is required and then I default to Sniper to get a few extra kills in. Or to use for spotting. Ignoring the cries in chat for a medic.... I've already done my time there.

The fun factor this week has again been buried by some OP groups. Which is bearable in retrospect; Last week has so many cheaters.

Overall I've reached level 99, so the feeling of endgame is close at hand... I think I need to reach level 100 and level 50 support class to be 'done' with the game. It's dragging on a big, yet leveling is the motivator.... Catch 22.

Friday 21 June 2019

My Friend Pedro....

I saw jacksepticeye's video on the game yesterday.

Am tempted to get it.......

https://store.steampowered.com/app/557340/My_Friend_Pedro/

So very very tempted....

I don't think I'd have the reflexes to push for perfection....

But the fun......



Between this and the John Wick film I need to also go watch Equilibrium!

Thursday 20 June 2019

Torchlight 2....


It's been a while since I played Torchlight 2. Good game but I've never felt the need to go back and level up another class.


I've always thought of it as a solo WoW-lite experience. There is group content but I never went for it. I'm not sure why I never went back, maybe doing it once was enough.


I'm glad it's still going and that it's getting a console releases. Xbox, PS4 and Switch are all getting it. Makes me wonder if there will ever be cross play!?



Also makes me wonder what's happened to Torchlight Frontiers!?

Original Xbox....


Yea this is gonna be a long post.... One I've been pottering away with for a while as I've gone through the OG Xbox games (First PostSecond Post).

The thing with game lists, the 'best games of X,Y&Z' is that they are incredibly biased and perspective based. No list will have 100% of what someone else likes. I've read a lot of OG game lists and of 10 listed usually 2 or 3 will stand out for me. The list of game that I picked and bought are the ones that I looked back on with nostalgia, memories of old hype and now cheap prices making them worth seeing. Some games like this live up to the hype, others a let down and the rest in the middle. 

I've found more and more that hardware failure is the cause of more and more nostalgic pain. From old materials crumbling to mechanisms sticking/failing etc. And I look after my old systems really well! Better to use and maintain than never use and miss the chance to use and enjoy.

The second hand crystal Xbox has been working without incident. Even if the tray is starting to stick every now and then. If it gets worse I'll start removing the rubber drive rings and cleaning etc...

I'm also saving anything new to an external usb rather than the internal drive. Lessons learnt.

My original Xbox is still 'acting up' and I've still a fear based on nostalgia(for the drive content and the hardware) that isn't letting me open it up to diagnose/fix. Maybe I'll overcome that in the future but not with this latest bout of super nostalgia. It really would be nice to get my old saves (nostalgia 101) more to have than for any massive replay reason. Again I think I'm "O.K." with it..... (still very not like me). It's a kind of 'Schrodinger's cat' for saved games; As long as the games are in the box they are 'fine', open the box and confirm they are 'not fine' and nostalgic disaster 'could happen'...... Or is it a head in the sand moment..... Perspectives eh!

The 'good' look of my S controller has proved to be very deceiving. Using it is very unreliable; Stick movement is erratic and buttons not registering clicks etc. I've taken it apart and cleaned etc but still no go. Board looked fine....  The 'bad' looking second hand crystal S controller is also deceptive because it's in fully working order. I tried to take it apart to swap the thumb sticks from the normal S but I now know why there were only 3 screws in the crystal version and why it was still staying closed. The previous owner had super glued the entire seem of the controller shell. They must have used a gallon of glue. So no hope of swapping out the thumb sticks from the other controller. Pity but I don't want to cause more damage than necessary. It works, I'll live with things as they are. 



I've had no luck getting my paws on Otogi or Otogi 2. I'm really after the first game rather than the second. Prices for both are insanely over the odds online. The second hand shop/chain I've been using has both listed for €3.50 and €2.00 respectively. That's good! €20-80 online elsewhere in the world is not. They may be rare games in the wild but not worth that kind of crazy money! Ruled out further due to the price being doubled or more with postage and packing added on..... Not worth it at all.
I think I can live without these games. Till that little splinter in my subconscious spies the cover of the game in a second hand shop 10 years from now. The Demo of the first game is still fun.



Ninja Gaiden Black is a game that surprised me because of how 'modern' it feels. If your thinking it's too retro looking it doesn't take a moment to accept it as a visual style choice. No wonder gamers say it's 'that' good. If this was a game I'd gotten when it came out my mind would have been blown my mind. Maybe I was to busy being wowed by the other games I had.

How it handles takes some getting used to. Like the bulk of original Xbox games they have their own control schemes. 

It's a game that has a massive feeling of satisfaction with it's combat. It's no button masher. Different enemies need to be handled in different ways. You need to avoid attacks, you need to use all the abilities you can. That's not to say it doesn't have it's frustrations. Add in multiple enemies and that alone is a difficulty multiplyer. I'm no Dark Souls fan but this game reminds me so much of that style. As good at all that is it's that more than anything that's off-putting for me. That and getting my áss handed to me many, many times. The A.I. can be harsh, they know how to play the game! Bosses are unforgiving.

Between it and Otogi, if I'd gotten and played both I might have been a Dark Souls fan today!
Oddly apt to be playing this when the franchise is at the center of media attention.

I wonder how Dark Souls would play out with a time limit on boss fights!

A game I'm glad to have experienced for myself. I might have appreciated it more back in the day.

I've heard/read that the later games are even better in the same way that Dark Souls 2 is better than Dark Souls 1. Some people will 'enthusiastically' agree, some will 'vehemently' not. I'll appreciate it all from afar! 



I'm a Battletech fan, I've played and loved the first Mechassault when it came out. Still is a great game. The second game had off-putting reviews on it's release but I had to get and try it out now.

And see for myself I have. My initial reaction to loading up the game was more negative than I thought it would be. I think the critics were right!

As well done as it is I dislike the 3rd person lobby system as a main menu. I dislike the way the game has changed so that it is the 2005 version of Titanfall. You spend far too long outside of a mech. Too much time wandering around as a human or a human in battle armour, or a human in a tank.... Oh no a massive door blocks you way!! You need to exit your mech, wander over to a panel through a small doorway, do the mini hack game, get back out and back in your mech and go on. I never knew there was this much of a change from the first game. I'd rather blast the door. If I can blast larger buildings I can blast a door. Or jumpjet over it, that might work as well.... But I'm waffling.

Mechassault 2 has what made the first game great but adds new overused additions that take away from that greatness. IMHO. Maybe a tad bit harsh but true enough. I'm sure a Titanfall fan would pick this up as a fantastic retro game.

When you do get into mech on mech combat it's as good as the first game. There just isn't enough of it. Switching what you pilot is a lot like playing a Formula 1 game but pit stops every lap where you need to get out of the car, run inside and complete a minigame; Then back into A car..

This game leaves me constantly wanting to return to the original.

I like the hacking mini game but it's used in ways that take away from the rhythm of good action.

If the full gameplay experience was better it might make up for the story and voice acting..... It's one of those games that you instinctively press skip on scenes. But maybe I'm stuck in a negative feedback loop now..... Glad to have seen the game but nothing for me to come back for.



I was always a Robotech (TV series) fan and Battlecry was another game I missed out on. Another game to see for myself, this was hyped as being 'good'. From what I've seen, it's a great, great game. Justice has definitely been done.

The downfall for me with Mechassault 2 is the transition of modes; Battlecry on the other hand gives you the freedom to do things your way. Even at the beginning tutorial stage where you are fixed into one mode you feel like you have enough freedom. Being able to transition modes for tactical reasons is far better than mechassault 2 forcing you.

The GERWALK mode(half jet, half mech) is a bit cumbersome to use; But that was more me struggling with the older control system. Up is down, Down is up and I can't change that or my muscle memory... Left is right, Right is left..... Full flight mode was very easy by comparison.

The Veritech fighters look and handle so well it's all nostalgia systems go. The cell shaded nature of the game lends itself really well to mimic the cartoon. I've been hit with nostalgia left, right and center. The series music with the original voice acting cast and the game acts like a time machine to the original series... Epic. I keep finding myself gushing about this game!

The auto targeting nature of the game is a great help to playing it more 'intuitively'. Very much a game to jump into and have a blast.

Playing it now as a fan I have to say that I really do regret not having played it before.




Taking a break from Mech's and Veritech's I chose to visit The Hobbit next. I'd not heard about this game till recently. It seem to be a middling game according to old reviews but others with the retrospect of time seem to recommend it a bit higher. Might as well have a look. I love the films if that counts.... But really it was it's style that looked interesting. I probably dismissed this game in the past because of that 'style'.

There's fun to be had, game mechanics may be on the more simple side, but that's all part of the charm. A platform jump that can just about be made is used well but not overused. Character non-peril, peril. Effort where no effort is really needed makes everything part of the journey. The style draws you in and makes you part of the world. That's a good thing. The games looks can at times reminds me of early WoW in a way. The sound of collecting items mainly gems is satisfying. As cute and charming as things may be, the enemies do look properly ugly. They haven't been 'cutified' for the sake of it.

The Hobbit is very much a Lego game of it's day, just without the brand name here. A cute stylised game that takes all the liberties on all the angles it can. There's no way a game of this style can be taken seriously unless you are a younger player(it is rated 7+ after all).

The game can be 'odd' with it's controls. But it's the same with most OG Xbox games.

I found camera angles annoying at times. Some parts of levels switch to a fixed camera which makes you suddenly detached giving a very disconnected and disorientating feeling. Like your suddenly a CCTV camera on a wall watching a hobbit run off into the distance.

It's a decent looking(even today), platform jumping, jewel gathering, penny pinching, vendor spending, Sting welding, stick bashing, Hobbit Story telling jaunt! Maybe not a longterm game to get stuck into for me but the more I played the more it felt like a "guilty pleasure".



Splinter Cell: Double Agent was a different game on OG xbox than it's 360 release(Double agent's Sixth console generation & Seventh console generation versions). I've fully played the 360 version and I wanted to see the OG version for myself.

Seeing it now I'm only reminded of how much I don't remember about the 360 version. So much so that I was only making myself more confused as I went on. I really don't want to spend the time to go back and play the 360 version(as much as I love the Splinter Cell games). Critical Nobody's video is a more in depth analysis and comparison. What I do remember and from what I've played in the OG version I agree with him. Anyway these nostalgia blogs are more about my thoughts and nostalgia.... Bucket of salt on standby....

So with memory failing me I found myself looking at this game as if it was from an alternative reality. It looks different, console generations will do that to game versions.

What I noticed more than anything else was the difficulty. Even on the normal setting it was hard. I can't even blame the control systems much for mistakes. From the get go I was being constantly killed. tutorial level my áss. It felt like there wasn't much leeway for mistakes. It's hard work to sneak up on NPC's and remain undetected. Great for a challenge, not so great when your trying to quickly experience what the game has to offer.

It's a very dark game, to dark even for Splinter Cell. The standard Shadow Calibration is almost a black on black look. More akin to a hardcore dark mode than anything else. So that was one of the first things that needed to be changed.

The maps may be 'large' but the game area's around Sam seemed small, almost cramped at times. That does lend to atmosphere in practice but then again console versions and system memory... Just saying.

I don't mean to sound negative about the game. It has the sound and atmosphere that makes a Splinter Cell game. It has Michael Ironside! He is Sam. It's a good Splinter Cell game. I just remember the older Splinter Cell games on the system being 'better'.... Maybe that's just nostalgia and time....

I don't feel a need to complete it. For me it's been nice to visit not to stay.

This may be a good game but I had to go out of my way to play it. If the stars align and you have the chance/opportunity and want a Splinter Cell challenge then you'll enjoy this version!



Under-rated at the time I recall it having some hype back in the day, which didn't quiet live up to it at release. But in the here and now.... 

The animations/moment and graphics were good for the time. Cut-scenes as well.... But for now.... It's all very 'meh' to me. Time has not been kind to this game, it's all been surpassed.

In some ways it reminds me of playing Warhammer 40,000 Space Marine; That's a broad stretch fro a comparison. 40k is a far superior game.

Brute Force is a fun jump in and blast fest kind of game. Your not here for any super detailed story but that side isn't bad either. Some funny one liners.

It's a decent game. It's not rocket science..... But it's a decent game...... That I'd not recommend.....



DoA Xtreme Beach Volleyball is 'that' silly  -   yet 'good'. It's beyond ridiculously silly as a gaming theme for a sport, but kind of addictive fun to play. It might take a long time to 'complete' the game re currency for items and items for your characters 'interests'.

How can I best describe this games mechanics. It's a volleyball sports game wrapped within a vacation simulator....

There isn't that much jiggle physics!

The mini games like the pool hop can be annoyingly skill based with the slightest button press sending your character to the start again.... Even setting the sensitivity to try and compensate.

The casino seems to be 'fixed'.... It's more the A.I. rather than an intentional game mechanic.... That can still be gamed with some luck.

The volleyball matches themselves can be like any other sports game, tough at times but luck based.

A game I couldn't fully get into. It's to bubbly and nice..... With a hint of American Pie. I refuse to be assimilated!

It's a game you really need to be into long term to get everything done/completed and that's far too long for me. I think I lasted 7 day's in game and that was really pushing it for me. It's a game you would have more fun with if you had a second player.

Glad to have seen the game for myself. To see what all the fuss was about, but there's not that much fuss at all for me.




So of the games I got I've two I want more of. Ninja Gaiden Black and Robotech Battlecry.

Two I could possible see myself doing more with, if I'm in the right frame of mind. The Hobbit and Splinter Cell Double Agent.

And three I'll be sticking on a shelf. Mechassault 2, Brute Force and DoA Xtreme BV.

I'm glad to have gone through this process.... A bit of a long winded retro nostalgia trip but worth it.

Maybe I'll get to play Otogi/II and maybe I'll get my old OG Xbox back up and running. For now I'll enjoy more of the top 2 games and then put my OG collection back into storage mode....

Wednesday 19 June 2019

STO....

It's a pity that the chain of missions on Nimbus III were removed. I used to like it's change of scene. I dont' think I've levelled up any characters since it was removed. 

With 2 more KDF characters that could be levelled up I think they can wait. The lack of love for the empire from the devs hurts... Besides it's not like they replaced Nimbus with new content.... Streamlining eh?! 

A day or so ago the endeavor system had 2 of 3 entries that could be completed on Nimbus III. It was nice to revisit the planet. Given the lack of low end characters and the glut of high end players I wasn't alone in nostalgia. Waiting for that rare mob to spawn....