A self described 2.5D management/tycoon/simulator; All that's no lie. It is what it says it is.
For me it's got the looks of a tycoon game, but with a better 'cute' factor. It's that 'cute' factor that hides how much of a simulation it really is. Hide or belies are too strong of words yet the simulation takes away from the fun of it. It's all in a players perspective and for me the 'cute' gives the impression of fun that just isn't there in the gameplay(again a me thing that I'm waffling here to understand). Too much simulation than what I'd expected. I think what I said previously(post when I bought it) it still valid and true.
Another game I hung onto to see if more gameplay and value/fun could be had. Even today after it's received patches/updates etc it's just still not a game for me.
Sandbox mode can be as open and generous or as restrictive as you want. A mode that will scratch every itch a fan of the game could have. The game is good, there may be some animation glitchiness but nothing I'd complain over(nothing that stops game-play).
It's not that the game does't help you to play it(like being able to automate certain tasks); like staff work rotas and break schedules. I'm usually into micromanagement but this game doesn't 'do it for me' with the fun I need to make it through. Yet I can't say the game hasn't got soul. It does. But the fact that it has so much simulation kills the fun for me at almost every turn. Again it's a me thing and I've tried again and again to 'get into it'. At this stage it 'feels' like I'm missing something....
What it boils down to is that I'm looking for a game that's a cross between this and Mini Metro. Hands on without being overly complex in a hop-in intuitive way.
Overcrowd has elements that are great. The animations(most of them), sounds and music; The 2.5D looks are as I said cute. Super cute in places.
But the more I try to play the more the game drains my soul. It's just not a game for me. I'm glad to have tried it; Glad I got it at a sale price and still helped a dev duo. I'm sure it's a game that will receive a lot more love from them and the community that're 'into it'; But after a year and a half I think I now know that it's not going to change into a game I can play.
In the last post I did on the game I ended with the line:
"As you can probably tell I'm in a game de-cluttering mode. If I was into this game I'd have at least been back to it once a week.... That hasn't happened. If I get back to it I get back to it..... Somewhere down the line."
I am now well and truly down the line and it(gameplay) hasn't happened. It's been a year and a half since then(my first post here) and still the game hasn't been played.... Maybe two or three times since; Not enough to justify it's installed statues. Not that it's a large install of a game, so even if it's uninstalled and I wanted to play it could be done in a blink of an eye.
I click on a world/zone/land and start to go through the bridge problems and things start to fade, theres no motivation for me. I guess that means the brdge problems are not enough and the cute animations aren't enough either. As I say it's a me thing. As good as the game is if I was 'into it' I'd be playing it more. Some games are like that with me, some not so much(like here).
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