Showing posts with label Imperium Galactica. Show all posts
Showing posts with label Imperium Galactica. Show all posts

Monday, 7 February 2022

Open Imperium Galactica....


Imperium Galactica is a game I've spoken of here for a while....(in 2013, 2016 here and here, as well as in 2018). As mentioned in those blog posts it's a real-time, sci-fi, strategy empire builder. From small to large combat both in space, on planets via orbital bombardments and invasions. It's a game that has it all. 

Originals screenshots...







Each planet needs to be self sufficient, developed and protected(or do they), on ground and in space(planetary defenses, orbital space stations, fleets of starships, all or none!). Yet each has a limited size to place buildings on the surface... Do you choose to use ground based planet defenses instead of new farms to increase civilian size, a long-term choice. Some planets are large, others can barely take a few buildings. Not that things are permanent(chop and change as you like) but it's a balancing act to keep them happy as well. Add in the technology R&D, production lines to build everything, diplomacy and a personal story-line that develops as you progress. The game is immersive. The music, the day night cycles on planets. The animations going from ship bridge to stations or departments. The architecture on a world with mixed faction/races. It works for me and I lap it all up. 
Granted nostalgia is a massive part of the game for me. Back in the day I'd spend hours and hours playing it. It's not a perfect game but what it does do clicks with me as a gamer even today(Just like another game in the genre).
These days the game is now available on GoG, so now works on 'modern systems' with ease. I bought it there the moment I realized it was available. But given the original was a mid 90's Dos game it never fared well with systems since(especially once XP was end of life). I'd tried a lot without success but given the tricky nature of it an alternative seemed better than the real thing. Enter Open Imperium Galactica. An open source Java based standalone 'reimplementation' of the game with an nice auto-updating Launcher. 
But the main reason to keep up to date on the OpenIG is because it's essentially a fan made remaster. With lots of 'modern' improvements. What's not to like about that. It describes itself as "Open-IG attempts to reproduce the feel of the original game while fixing many bugs, inconsistencies and extending it with new features, however, it does not aim for producing an exact, behavior perfect and pixel perfect replica". Again, whats not to like!!!
The additions and modernizations to this version of the game are very welcome and show a real love of the game. 


Given it's project that's mainly a one man band progress is often slow. But it's playable and well playable and has been for a while, only getting better! Last year there were maybe 3 updates but this year alone there's been over 10. A project with a renewed vigor it seems. Awesome!

More fun to be had yet.

There's two links for the game, One on Facebook and another for it's files on Github.


Saturday, 18 August 2018

Open Imperium Galactica....

While I jumped on the GoG version of Imperium Galactica. My love of the game prior was sated by the Open Imperium Galactica project.

After a lengthy break and my ignoring the project as well. It's ALIVE!!!!!!!!!!!!!!!!

The open project adds a lot of quality of life tweaks and improvements to it's version of the game. A version that may not be finished but still good to play. Good to see it back and updating.

http://open-ig-dev.blogspot.com/

https://github.com/akarnokd/open-ig


On a side note a good play-through of the game was done by a youtuber Leo M. Panther, worth a watch:

Sunday, 18 December 2016

Imperium Galactica

For years I've been trying to get Imperium Galactica to work on newer systems without success. For a while I was able to use the reworked/improved java version of the game Open I.G.(https://github.com/akarnokd/open-ig). I never had much luck with the game running through DOSBox, but gog.com are selling a version of the game running through it: https://www.gog.com/game/imperium_galactica




Tuesday, 9 February 2016

Imperium Galactica....

I've mentioned Imperium Galactica on this blog before and of late I'd not seen any updates for it's java based incarnation but thankfully there has been a recent update. I hope that the work goes on.


The facebook page is:
https://www.facebook.com/OpenImperiumGalactica

Main project page is here:
https://github.com/akarnokd/open-ig


On another note I've also just seen a playthrough of the original game by a YouTuber called Leo M. Panther, it's well worht a watch:

Friday, 20 September 2013

Imperium Galactica

Way back in mid 1997 a space strategy game called Imperium Galactica came out.
I had read a bit about it and was waiting to receive it with open arms. I purchased it and was not disappointed.  It was a good game, space and planetary battles, strategic fleet movements, colony management and production.  I was playing it for a good amount of time during the summer of '97. Really enjoyed it then and for a good bit afterwards.

I'd tried once or twice to get it back running on modern pc's but had to no real success.
Some versions of DOSBox make it work. But I've not had the motivation to recreate a virtual win 95/98 pc to see if that would work with it.... never mind get the old pc out of the attic.

A while ago I came across this while looking for info on running the game on newer OS's. A Java recreation of the old game!! At this stage its almost complete. With a lot of improvments and updated features!
Grats to the team ( and main dude ) who have gotten so far with this project! And for allowing myself the ability to relive the game that gave great joy ;)

Here is trailer for that Java rebuild: