Showing posts with label Mechwarrior 5: Mercenaries. Show all posts
Showing posts with label Mechwarrior 5: Mercenaries. Show all posts

Tuesday, 9 June 2020

Mechwarrior Music and a whole lot of waffle....

Playing Mech 5 Mercs (here and here) got me wanting to play Battletech again so I did; Which in turn got me thinking... I've a lot of nostalgia for the Battletech franchise on PC. Mechwarrior 2, 2 GBL, 2 mercs, 3, 4(incl. Black Knight), 4 mercs and back to Battletech(2016). Thinking mainly about the music, a binding factor for nostalgia. So the real reason for this post, just wanting to share some favorite tracks....

Mech 2's soundtrack is filled with great moments. Some(most) tracks stick out for me are:
5th track "Rogue Chariot / Bronze Anvil" is a highlight.


And the 8th track "Arkham Bridge"


But above all with a healthy dose of nostalgia track 9 - "Iron Piston / Wolf Trial 2"


Honorable mentions -  track 11, track 13, track 14, track 15.... Yea 15 really is good... Can you tell I love the game!

Mech 2 Mercs had an epic intro and music to go with it. Intro music:


The full soundtrack(Night Wold track) is iconic(imho).


The Mech 2 expansion Ghost Bears Legacy is decent, but listening now I think nostalgia colours my view. Maybe, maybe not.


The New Dawn, re-imagined soundtrack is epic work(I'm gonna be saying epic a lot, the nostalgia is real). Mechwarrior - A New Dawn - Summoner (Track 2) is a great track:


Full New Dawn Album:


Mechwarrior 3 was a slightly different take on the franchise in my view. Due to it's changes it wasn't a more playable version(for me) because of those changes. Constant alarms, shutdowns and restarts..... It's almost like Mech 5 was modeled on it!! Anyway I remember it's mission briefings as a highlight(like those voiced by Robert Loggia in Freespace 2). As for music I don't recall any track standing out... A lot like Mech 5.

Mech 4 on the other hand in all it's forms is perhaps my most played iteration of the franchise.
With tracks like Emmity Road and Stutter Shark. It's with Mech 4 Mercs that is the pinnacle of the franchise in my view. The main menu track 'does it for me'. Mechwarrior 4: Mercenaries Soundtrack - Next Move


That soundtrack has some other great ones, like these:
Mechwarrior 4: Mercenaries Soundtrack - Hunter
Mechwarrior 4: Mercenaries Soundtrack - Rescue

For some reason that last one has reminded today of the old Comanche Gold chopper game. That's a whole other tangent!

Last but not least the 2016 Battletech game. So much great music so little time, emotively epic.

Opening cinematic is used throughout gamepaly:


Even with the Start Menu music.


The Great Betrayal track is the iconic one for me overall let along Battletech.


Wednesday, 20 May 2020

Mechwarrior 5....

I gave Mechwarrior 5 one more try before uninstalling it. I guess that last part gives away what I finally thought of it. Welcome to my echo chamber.

I think my disappointment from my enthusiasm and expectation for this new mech game had gotten in the way of me liking it. It does have it's good points. A good aesthetic. I just expected more and better from it so my disappointment is larger than perhaps it should be if I was being more 'objective'. Lots of gamers will see this as their first mech (PC)game; Egged on by the rose tinted glasses of older game hype recalling 'back in the day'. Not to mention Mechwarrior Online.

I still can't help but think of this game as the Mechassault of it's day. Not a bad game, maybe even a good game. A take on the franchise in it's way. The same formula but skewed in a different form from what came before it. A bit too different from what I want. So I'm biased from the start.

The more I played the more the little things 'got to me'. So I restarted the campaign from scratch again, just to see if that made a difference. See if I'd missed something or could pick up on some nuance that would make it 'click'. It didn't.

Mech's, no matter the size still feel like hovercraft to me. The boulders you trod over do break if they are big enough but don't effect your stride. Not until they are so big(like a mountain) that they halt your progress entirely.

There being no way to alter the company logo... Only the name... In an escape from a system where your hunted... You can't change the logo..... Only the name of your company. Bugged me no end.


Mech shutdowns are only a software reboot and nothing to do with heat. Even on a cold snow covered rock you'd think there'd be more heat dissipation....I complained about that before in my last post. Feels like I might as well get out and blow on it for greater effect.
It's a big part of mech management so it's another splinter I can't ignore. A shutdown used to last longer and had meaning for heat clearance. This current system smacks so hard as an Online carryover. Yea it really got to me.


This is only compounded when you need to destroy a base, each shot of my lasers overheating my mech, yet each shot only doing a few % damage. Took forever! That's not fun gameplay.

Looking back at Mech 2 combat it still feels a lot more 'impactful' than Mech 5. Mech 5 is too fast....
It's easier to now see the Mechwarrior Online influences in Mech 5. Mech 5 shouldn't be akin to a first person shooter. It should be World of Tanks!

Then again maybe this is all gone way to 'arcadey' and I should take it as such.... No thanks. There is a balance that should have been struck! It's a missed opportunity in my book. "a lesser son of greater sires".

I'm an old dog and this new trick goes too far. My immersion in this game never happened.
It's a lot of small things but they take me out of the game more and more....
Am I taking it too serious?! Maybe but as I said I expected more from the game. It's been a long wait.

It could've been so much more. All franchise rehash/rework and no vision in so many area's. Like I said, disappointment.


Tuesday, 12 May 2020

Mechwarrior 5....


While I've never and probably will never spend cash in the Epic store, I do have a lot of games on my wishlist that are only available via it's stores exclusivity deals. Waiting for a Steam or GoG release is justification for cheaper prices and better long term reviews. Not to mention updates and better working versions of those games(imho). Mechwarrior 5 was on my list till I saw it was available on the Microsoft store and I could try it with the Xbox game-pass ultimate subscription. Free is free; Worth a try at the very least (TLDR - You'll either love it or....not).


Of late I've been all in on the Battletech game of the franchise. No complaints there; But maybe hopping back into a mech cockpit with the added out of cockpit first person view in a game was a bit of a curve ball I didn't expect to be a hurdle, even a small one. Overall I wasn't as impressed as I thought I'd have been with the game. The wait for a delayed game that was further delayed and then put on an exclusivity deal made for an expectation; My expectation and lack of researching(re spoilers) since it hit Epic has colored my views.

Me with this game now, well the reality isn't as great as I 'd hoped. I was far more surprised by the more recent Batteltech game than this one; So I'm happy I spent money on it instead of this....

So I've kind of been on a negative slop with MW5, This waffle will probably show that.

Launching a mission feels like your in a multiplayer lobby about to join a match! Small thing but I don't like when games to it like that. Then again this is probably due to the co-op mode the game supports.


While I have a friend who's into Battletech(the franchise and the game) and would play the game co-op with me; He's a Playstation man. He'd have to buy the game on PC. I'm hesitant about the game and I'm getting it for free... So to have a friend buy it.... No. I can't recommend this game.

I've played some Mechwarrior Online, it never really appealed to me in both gameplay mechanics and for the PvP. A game combination I couldn't get into. MW5 'feels' like I'm playing MWO lite(in a way, kind of.... sort of, hard to explain so I'll waffle on).

I have great nostalgia for Mech 4 (Merc's, Vengeance and Black Knight), even Mech 3 in parts. Mech 5 on the other hand has no hook for me.... It's a game that does nothing different to stand out. First person view doesn't cut the mustard. Starting it I played the tutorial and first mission then left the game for a few days. That's unheard of for me in a Battletech game.


Maybe because the main story of the game is a re-re-rehashed version of a basic Mech game or a variation of it. A mystery mech unit kills family member/mentor/friend and you need to take over/pick up the pieces and get revenge. It's a theme that's repeated because it's easy to make it work. No so here.


Maybe it's the double whammy of characterization on top of that theme that I don't buy into. Battletech(the game) for the most part had still art and flickering holograms with text and I found that more compelling then MW5's voice acted scenes(Even Unther still teach's better social skills!).

Playing this game makes me want to return to the older MW 4 titles or get back into a fresh Battletech campaign. Heck I've wanted to play more Cyberstorm!


Listening to the game music is harsh on the ears as well(A far cry from this). It's so.....generic. I love loud music (here, here and here are but a few) but the in game music's distract screech is annoying, no subtly to it at all, at least from what I've heard. The original Mech Mercs game soundtrack on the other hand had tracks I'd listen to outside of the game(this, this and this).

Being in a mech cockpit in the older games with the action swaying and the music swelling was emotive, a true experience. MW5 lacks heart and soul in that regard. I really can't be bothered with it.

Maybe I've been spoiled with past titles.


Yet I'm not fully disappointed by the game. I'm glad I'm getting to play it for free. If I'd paid cash I might be feeling different.


The first person view is different but it's not really necessary; So I end up asking more why questions and then ponder how much more work could have gone into the combat/in mech portions of the game.



Battletech(the game) proved you don't need fancy first person perspectives out of combat to do the game justice. The older games proved that point in spades. Maybe that's where I get more expectation from.

MW5 just feels a little off to me when in the mechs, I thought there was no weight to them. The momentum of slowing down or speeding up just felt too smooth no matter the terrain. It doesn't feel like there's any resistance to movement and feels more like being in a hovercraft.
Mech's can be fast, even big mech's but this game just doesn't have the weight to do it for me.

The game doesn't do it for me on a number of levels.

Heat dissipation doesn't seem to be faster when in rain or on a cold planet. Not enough to make a real difference. Basic stuff from a franchise perspective but to see it in game, well it doesn't seem to matter.

I've found my shoots being accurate with no effect and not accurate enough but still getting kills.

Pressing F to constantly align your feet(direction of travel) with the torso(where your looking) was a cross between helpful and a constant pain. F..... F.....F........fire lasers... F ..... F ...... F ..... F.....F........fire lasers... F ..... F ...... F ..... F ...... F ..... F ...... F ..... F ...... F

Damage isn't a battlefield concern, like a demolition derby it's just an out of combat time/cost that needs to be balanced or abused.

IMHO any bit of good is weighed down by what I see as negatives and that frustrates me.

This game is a take on a large franchise that's seen a lot of iterations over the decades. This game in my view is more Mechassault than Mech 4(not as any form of insult). Some things are dumbed down, 'easier' in the cockpit and harder or more complex on the management side. MW 5's different take/iteration on the mechanics of a mech game are what they are. In the way that Mech 4 felt more arcadey than Mech 3 so in that vein Mech 5 is more arcadey than any previous iteration yet still complex overall.

As there's no other 'current' mech game out there's no version or competition to weigh it against. It's hard to give an assessment other that with older game comparisons or different games in the same franchise. Is this a Mechwarrior game, yes. Is this the best Mechwarrior game, no. IMHO. 

Mechwarrior 5 is the PvE version of MWO, a fast paced, twitchy shooter. That doesn't work for me.

For me, right now this game is 'meh'; Forgettable and not worth the effort, time or energy to complete. I'll leave it installed and potter away when I feel like it.....  No idea when that will be....

It's not a bad game, even though I've hammered on it in this post. It'll do to go on with. For now. Especially as it's free for Pass/Ultimate subs. Each to their own. I'm sure there are gamers who will think the opposite of what I've said here.

Could this game have ever lived up to my expectations at all..... Mech 4 has been so long ago....

Monday, 14 January 2019

Mechwarrior 5 Mercs....

I've been looking forward to the next (first person) Mechwarrior game. The latest tweet about the versions available for pre-order has disconcerted me. Both in price's and in connection to the Multiplayer only version of Mech game the company also has out. I can understand a it as a draw for the current player-base but as a sales thing it's of no interest to me today; So isn't a selling point for the single player Mech5Mercs.

That's not to say that the normal edition isn't overpriced, 49.99 is cheaper than most release AAA titles. Plenty to keep an eye on with it yet....

Sunday, 2 December 2018

Mechwarrior 5....


Mechwarrior 5: Mercs will see a Sept. 10, 2019 release date(Mech con). Nice!!


With so much Battletech gameplay via it's expansions by then; I'm sure my Inner Sphere appreciation will be waning. But being put in a cockpit of a mech will re-inspire the senses. 

Still.... Urge for clan mech/tech rising.

Friday, 1 December 2017

MW5:Mercs....


It's still shaping up to be a great game. With a year till it's release I'll be keeping more of an eye on it's development. Apparently there will be a playable demo available to attendees of this month's MechCon. I'm sure that will provide some needed information.

Sunday, 4 December 2016

Mechwarrior 5: Mercenaries

Seeing this has made my day even if it is pre-Alpha....

I never liked how the following Fedcom war moved into the Word of Blake. My time in Mech 4: Merc's looks like it isn't undone by this new title. The new game takes place during the Third Succession War, this was the proceeding time before the last game's activities.  One I'm now looking forward to seeing.