I have a personal "thing" that is compounded by a feature in Evemon.
The feature is a character skill comparison.
My "thing" is my need to skill up my mains to cover things the alts have trained before them (not so much), and to train my alts higher to semi keep up with the abilities of the mains (complicated and never ending).
So if I compare my characters and see that both mains have a skill at level 5, that 3 alts have the same skill to level 3 but that one alt only has that skill to level 2, that skill for that alt "must" be added to the skill queue list of things to train.
I've tried to tone down this by asking if the skill is really justified for that alt, but even in doing this teh skills stack up.
So my plan for my main alt to go do pvp because he had nothing to train has ended up with him having a list of 90 odd days worth of training.
Yes I compaired my characters last night and skills lists were made. EveHQ (I hope someone picks up it's development) and Evemon are great tools. They feed the "meta"game part of Eve and also my micromanagement devil inside me.
I read in the wow Beta patch notes that they were eliminating reforging (stat changes to items) because leaving the game, accessing a website or two (to find the proper way to reforge your gear re your full gear stats etc) was a step that they wanted to eliminate from the game.
Essentially removing the "meta" game from equipping a new item.
Wow is shunning that aspect, Eve embraces it.
Anyway, I'm left with a whole bunch of skill queue's that need attention and action on a lot of characters. .
Will I stop the plan to pvp and start the skill training.... the weekend will see.
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