The folder is a modded mess of files. So many memories. Including LAN matches at my then place of employment.
Here's some of the files....
Folders for days.
Quakebot v1.1 Even the readme file for this is 'nostalgic':
QuakeBot v1.1
-------------
This mod is an improvement over the original ReaperBot v0.81 . The impulses
and basic command set is similar to the ReaperBot's. Unzip this archive with
the pkzip switch "-d" (restore directory structure) into C:\QUAKE\QBOT and
run it with the following command line:
quake.exe -winmem 16 -listen 16 -game qbot
Added Features
--------------
. Reaperbot silent jumping bug fixed.
. Reaperbot thud sound when landing fixed.
. Reaperbot dissappearing weapon bug fixed.
. Reaperbot names and skill designation convention changed.
. Reaperbot spawned in teamplay mode have random team colors.
. Reaperbot spawned in deathmatch have different shirt and pants colors.
. Realistic bot-vision implemented.
. Realistic bot-player-physics implemented.
. True observer mode implemented.
. Scores appear on ranking screen.
. Deathmatch 3 mode supported.
. Useless messages removed.
. *Some* bugs that cause crashes fixed.
. *Some* modified gfx and sounds.
Note: The ranking screen works in Teamplay mode, but its kinda messed up.
Unlike version 1.0, this version has random skill setting disabled because
I found that advanced players prefered to play skill 3 bots most of the time
anyway and skill randomization just made it more tedious to spawn a skill 3.
Consider yourself warned :o)
The ID1 'main' folder had a number of my old in game made demo files. Only one of which worked straight away on loading. Nothing fantastic gameplay wise. Recorded for fun and just because back then; But given I don't have video of my old gameplay from that time(I had no option to record it) it was interesting to see again.
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