I decided my alt was the perfect character to take and complete the event goals. She may be Caldari but soon after creation I could see (from the freebie starter fits) that my playstyle was all Minmatar. Spray and pray if you will. It was that revelation that changed my main from using an SMG as a sidearm to now having a flaylock on almost every fit.
My main and alt with the current iteration of trading are unable to swap items so my main could not more easily gain the goals and pass on the SKIN reward to the alt.
The event was delayed by a day due to something internal to CCP.
On the first day of the event the game was affected by quiet a lot of lag, very late in the day. Maybe more so the start of the second day in the very very A.M. This prompted an unscheduled server restart on day 2 but CCP added on an extra day to the event to ease people from stressing too much. I am happy to say that despite the aggravation of long queue times and some slow game menu's I was relatively unaffected.
The 4 event goals are:
- Destroy 25 Installations
- 125 Kill Assists
- Hack 25 Primary Objectives
- 125 Enemy Kills
My alt and indeed all players would be able to gather up the kill and kill assist goals just by joining matches even if they had to push hard and grind matches.
The other objectives would me more problematic (at least for my alt).
As my alt has a low skill count (3.5 Million SP) it makes it harder to match up against the vast bulk of other players, all vying for the same limited objectives in game. There are only so many turrets that can be killed and a higher SP character in a HAV (tank) is going to get and kill more than my alt on her two legs with a swarm launcher. This fact made my time in matches very skewed in regards to actual activities in matches. Regardless of the type of match I might see an opportunity to get an installation kill and play no part in a match win where hacking was the main aim of the game etc.
Despite all that I decided that getting the lesser of two evils done first was optimal, getting the 25 Destroyed Installations. Next after that would be the Primary objective Hacks. I figured that with getting those done I'd be getting the kill and kill assists anyway and wouldn't have to aim for them until really needed at the end.
So with the event on and time a'tick'in I set my main focus on getting my main a quick one win for the daily "one win one strongbox key" a.s.a.p and then moving directly on to my alt and it's "goals" grind.
I did activate a 1 day SP boost for my alt for day one.
All matches are Public matches.
K=Kills, KA=Kill Assist, D= Deaths, SP = Skill Points
Day1
Type K KA D ISK SP Notes
Domination 12 7 4 226576 10335 Win on clones
Domination 3 2 10 224092 6477 Loss, was Protostomped but got 3 turret kills
Domination 0 0 1 118960 3745 Win, Late entry, 1 turret kill
Domination 2 3 6 93363 3311 Win
Domination 7 4 6 157052 9211 Win
Domination 1 0 5 42757 2560 Loss
Domination 5 7 7 219086 11196 Win
Running Totals 4/25 - 23/125 - 2/25 - 30/125
Domination - - - Protostomped and left match
Domination 1 4 11 149585 7645 Defeat - Protostomped
Domination 1 2 8 96633 7045 Defeat - Protostomped
Changed matches to include Skirmish mode, my usual game play had this mode turned off.
Domination 0 3 12 96670 7818 Defeat - Protostomped
Skirmish 2 1 9 89286 8005 Defeat
Domination 1 3 6 101374 5848 Win
Running Totals 8/25 - 36/125 - 4/25 - 35/125
Skirmish 3 1 15 79567 4857 Win but got protostomped on
Domination - - - Left match
Domination 2 0 2 Defeat - Protostomped
Running Totals 11/25 - 37/125 - 4/25 - 40/125
Domination 0 0 4 132295 3399 Win
Domination 0 3 7 179821 5079 Win
Dc'ing/Long queue times/Menu slow loading got too much so ended matches.
End of day running totals
13/25 - Installations Destroyed
40/125 - Kill Assists
4/25 - Primary Hacks
40/125 - Kills
Main on Day 1
Acquisition 3 5 7 197261 5798 Win
Day 2
Server was down before the usual downtime but was back up about 5 minutes later.
Menu's were still getting stuck loading. Got dc'd many times. Same problems after the usual downtime.
Didn't try again for a few hours.
Type K KA D ISK SP Notes
Domination 1 4 3 143013 3412 Win
Domination 3 8 5 187595 5724 Win
Domination 0 2 7 135574 3930 Win
Domination 2 2 9 79522 4766 Defeat
Domination 0 5 5 74199 4522 Win
Domination 0 1 3 203067 5437 Win
Domination 0 1 5 55989 3452 Defeat
Running Totals 18/25 - 63/125 - 7/25 - 46/125
16:35 Emergency restart message. Left it for a "while".
Domination 4 3 10 79056 4916 Win
Domination 4 6 6 141564 4858 Win
Domination 6 8 4 181829 6368 Win
Domination 0 3 6 40621 3118 Defeat - Protostomped
Domination 0 0 5 12623 0 Defeat - Redlined
- Protostomped - Went Semi AFK
Domination 2 8 10 65728 4314 Defeat - Protostomped
Domination 4 6 13 157571 6329 Defeat - Protostomped
Domination - - - Left game
Domination 2 0 7 61873 3096 Defeat - Protostomped
Running Totals 18/25 - 97/125 - 7/25 - 68/125
18/25 - Installations Destroyed
97/125 - Kill Assists
7/25 - Primary Hacks
68/125 - Kills
Main on Day2
Type K KA D ISK SP Notes
Acquisition 3 2 2 55607 2351 Defeat - Joined mid game.
Domination 3 6 2 145679 4233 Win
Domination 9 8 9 178890 9756 Defeat
Day 3
Type K KA D ISK SP Notes
Domination 0 2 1 59761 1608 Win
News of an extra day announced.
Domination 3 2 7 104126 5133 Win
Domination 2 0 5 190738 3029 Win
Skirmish 0 1 2 107627 4958 Defeat
Ambush 1 1 1 56985 1287 Defeat, Joined end of match
Running Totals 18/25 - 99/125 - 10/25 - 74/125
Domination 6 6 8 138395 7484 Defeat
Domination 3 2 7 56808 4061 Defeat
Downtime
Running Totals 18/25 - 111/125 - 10/25 - 83/125
Domination 1 1 3 120620 2713 Win
Domination 13 7 6 167333 8984 Defeat
Domination 2 0 7 69819 3941 Defeat
Acquisition 2 0 1 134442 0 Win (semi AFK due to phone)
Running Totals 23/25 - 119/125 - 10/25 - 101/125
Skirmish 4 4 10 100158 6263 Defeat
Domination 7 3 3 247751 7771 Win
Domination 2 3 8 175619 6335 Win
Running Totals
Acquisition 0 4 1 147943 2625 Win
Skirmish 1 1 5 83369 3079 Win
Skirmish 8 3 8 180321 8662 Defeat
Ambush 0 0 2 64410 0 Win, Joined endgame
Skirmish 2 1 13 50317 3547 Defeat
Running Totals
??????? - - - Redlined so left match
Domination 2 0 1 67159 1942 Defeat, joined endgame
Changed match modes to only be Skirmish mode.
Very A.M. but with a few primary hacks left to get decided to push on.
Skirmish 4 1 7 177266 4751 Defeat
Skirmish 3 1 8 177638 3581 Defeat - redlined
Skirmish 0 1 5 8491 0 Defeat - redlined - semiafk
Skirmish 0 1 3 117818 2515 Defeat -joined mid match
- redlined - protostomped
Skirmish 4 0 6 152085 4352 Defeat - protostomped
Unlocked lockboxes - 1 reward was a BPO for the 'Brutor' Logi M-1 suit
Skirmish 3 0 8 64810 3676 Defeat - protostomped
Skirmish 1 2 4 87636 5495 Defeat
Skirmish 4 1 7 129744 3791 Win
Running Totals
25/25 - Installations Destroyed
125/125 - Kill Assists
25/25 - Primary Hacks
125/125 - Kills
Main on Day2
Type K KA D ISK SP Notes
Domination 10 5 4 201965 6819 Win
Wow that was a hard push and sleep was deprived a little, but in the end it was worth getting it done sooner rather than later.
I did notice a lot of player interaction that had changed due to the event. The likes of some shotgun in your back shooting opponents would let you get the hack done and then shoot you in the back, let your hack succeed and then hack it themselves, nice but deceptive in it's "community" spirit. All very self serving. I know I did some waiting before opening fire myself. Moreso the waiting for hacks to complete then stopping them. Skirmish matches with their 5 primary hacks were more fun for this.
I can say that there was some understanding between some individuals and helping each other as much as enemies can. I can also say that I saw the exact opposite with team members seeing you destroy an installation with maybe 5% structure and they fupin go up and hack it before you can get the last missile in to kill it. Frustrating stuff for all involved.
I've not seen anything like it since pvp in wow where in order to win the Alterec Valley pvp match faster the entire teams would ride straight passed each other in order to get to the first objectives faster. Funny but true. Not quiet the same here but something close. Maybe next time CCP won't have daily missions for installation capture that conflict with a weekly event that needs them destroyed. It would ease things at least.
As the week goes on and the end is near I can see there will be less "thought" from other players in getting the goals completed for those they see around them. Maybe that will both help and hinder some people.
On an up up side I did get to refine my alt and to a lesser extent my mains fits, upgrading some skills to compliment the swarm launchers for both characters.
The main difference with changing characters was unsurprisingly going from my alt to my main. The amount of survivability as well as being able to fire and damage things really shows up the sp gap between them.
My main is now on 17.7 Million SP. Those extra 14.2 Million SP really do add up.
The close calls and the could have beens all seem to be remembered as as mental win, it was just that OP team, a split second that could have been... It brings you back for more, even on a lower SP alt.
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