So a new fit for a special ship. Since my last post about the potential fit framework I've since claimed the Lobi reward from the campaign. Things got started.
I was lucky a while ago to get the Risian Luxury Cruiser. I've had a mish-mash fit on it since I got it with little use overall. It's a rare enough ship and one that deserved a good fit. While I've always considered even my ad-hoc mish-mash fits as passable and better than most from a pug group perspective. For the players that know what they are doing however I am far far behind on the DPS front. I think 20 to 22k is great but those in the know sneeze and 100k dps casually drops out. It's a noticeable difference. Not a casual gap to bridge. This fit should go far to do so.
Of the reward lobi I only needed 600 of the 1000 claimed as there were 'only' three lobi consoles needed for the fit at 200 each, which is good. Really more accessible than I thought.
The Maru has a lot less slots to fit. So if a ship with a few more slots based on the Maru fit, using(for the most part) the same Lobi and reputation fit. Well it should be good right? Seems logical right?
There is license to alter and change based on that fit, this isn't a min/maxed all knowing stat perfect cloned version. With a template to follow there is a plan and a way forward to greater DPS.
So time to get the fit together.
Using the dual level 1 hull repairs in a swapping rotation has worked for me. Once you activate one it puts the other on a 50% cooldown. Seemed the better option then swapping out a level 2 slot where the Emergency Power to Weapons seemed to make more sense from a 'damage is better' perspective.
Besides the other Engineering spot was needed to maintain the same fit for level 1 and 2 Aux Power abilities.
The straying from the line is well on it's way. The more a fit shifts with choices and justifications the more it veers away from it's original 'plan'. Then again it was never going to be 100% the same. So my final fit is not the same as what was in 'the fit'. No greater changes than with the quality I've been able to make the modules on top of the re-engineered stats. Speaking of which. I noted the overall stats as mentioned/seen in the video, then worked on what I could modify on each module/weapon to bring it in line as much as possible. Some of those stats listed in the video are beyond my knowledge. Like a weapon with 4 stats but when I buy it, it only has 3. I've no idea what was used to get them or how etc...(R&D voodoo perhaps). Knowledge fails here and to be honest there was so much going on with stats, upgrades, swapping and changing that I didn't want to dig for much more. This shiz is complicated enough for me. So yea, veering from the fit even more.
STO really is both sides of the coin. Really stupid easy on one side and a clouded in statistic mystery on the other. Freaking Eve Online players think they have it hard, snobbish pussies(and yea I'm an Eve player...I can say that); For true internet spreadsheets they need to play STO.
Overall with the fit 'done' the listed stats for this new build in space looked like this:
I like the way in the video he says the build will "hit like a truck" with Acc 71.3, Crit Chance of 41.8% and crit Severity of 191.5%
His noted stats:
So my stats with Acc of 95.9, Crit Chance of 20.9% and crit Severity of 150% shouldn't be 'that' far off the mark.... right.....
I'm after an imitation of super DPS not the same Timber super DPS numbers... In my view anything between 30k to 80k is gonna be fantastic as a result of this process.... Obviously the more the better.
Anyway back to the build.
On the vanity front I added these three as I had them spare.
So character skills and traits.
My main is Tactical. His Skills(also copied from the wolf's Maru fit video):
I've unlocked all the extra trait slots for him(Fleet marks and dil needed for those).
Personal Space Traits:
Starship Traits:
Space Reputation Traits:
Active Reputation Traits:
Here are the Endevour unlocks I have:
At this stage I've both varied off the mark and in other ways could never have been the same. There are so many variables from so many angles that characters really are stat pinatas. I'm amazed I got this far.
Module/Consoles, the fit and finish. Items fill a vacuum, where a weapon needs to go becomes a look at a set. Judgments are made and modules are fitted with one thing in mind. More DPS to try and make up for any statistical dps difference. An attempt to brute force the stats so to speak
Fore weapons and sets:
Aft weapons and sets:
Devices:
The mids, 3 of which were from reputations and the deflector from the Fleet Colony. Again easier to get then I thought.
Stats wise, like most of the other modules/weapons etc I've only been able to get so far with upgrades and re-engineer. I have limited resources even on my main. I don't spend cash on the game(Lifetime was a once off.... Lifetime = lifetime).
Other consoles:
Lobi consoles:
So with all that done and fitted it's time to test it in action. My expectations were high.
In 8 solo patrols I ran (some repeats) and was surprised to see that the DPS charts measured only 15 to 18 k DPS. Disappointed does not describe my disbelief at the poor numbers I was seeing.
So I spent more zen/dil and time to upgrade more (as seen finally in the images above). In random pick up groups for 'proper' TFO's The results were still low. The same dps numbers I'd see with the ad-hoc fit I used previously on this ship.
Two charts to highlight that point.
20.5k
And
18.6k
As I said above I was after an imitation of super DPS build not the exact same super high level DPS; Somewhere between 40k to 80k. So to see the same type of 18 to 20 k numbers that I had always gotten previously....
After the profanity and the exclamations, I'm left wondering what I've done so wrong in my version of this build.
Is it 'a thing' that Crit chance and Severity are the magic bullet stats!?
Am I really reading the DPS info right?
I really don't get it. These results call into question everything I have thought, considered and reasoned for the fit. Which leads me to cast doubts about my older understanding of the game.
Shouldn't this fit be at least in some way shape or form akin to 'the Maru' builds DPS, not less than 1/5th of it.
This researched, upgraded, buffed build did just about as well as my ad-hoc, no frills, leftover module sin the inventory build. I really don't get it.
I really, really don't get it.
I do know I'm done with anything 'Meta'. I've done well with my solo ad-hoc, gut feeling builds and they have proven themselves to me.
This build was a massive disappointment in practice. I can't overstate the disappointed jaw dropping nature of the results.
I can live with the use of Dil, free Zen, zen to dil and dil to zen, the energy credits that poured like water through a sieve called the exchange; But I feel like this experiment was such a waste of time. That's the killer. Time wasted in an effort that has zero long-term knowledge returns despite all the hard work in stat comparisons, research, attempting to understand the game and the 'meta'.
Noting I've seen as a result of this process has changed the results I had previously. The very definition of a waste of time.
I feel like I should shut up and face-roll my keyboard, while hammering the space-bar for more rewards and less cost. Or just forget about a fit, just go afk or stay with no level gear to still be marked as 'active' in TFO's.... I mean why bother at all.
Trying and failing is better then not trying at all as the saying goes. Well that's seeming a lot like empty rhetoric with this. It's contingent on some sort of learning in the process of failing, I'm baffled more now than when I started.
I feel like an idiot for even trying, as if 1 +2 + 3 doesn't equal 6. Snickering sounds coming from all around. Idiot who couldn't figure it out. I expected to learn and gain understanding from this process. But no, not a thing.
I don't get how I can warp into even the likes of a solo patrol, melt, literally melt everything before me in a much faster time than anything else I've done it on ...... And get a much lower DPS score than an ad-hoc, no research fit! I trust my gut and it's usually right... Except in this game on this subject.
The more I changed, the more I adjusted based on reason and research, the more I seem to loose DPS with this fit and character!
It's frustrating as!
It only got worse when I reshipped into my actual Maru and put on the 'Maru fit' modules just to see how it would perform in a no shÃts given casual run in a random TFO....... And it did 18.5k DPS!!
18.5k dps, the same as it was on my Risian cruiser...!! Only this time without the extra forward beam bank and torpedo.... and less the two aft 360 beam banks! Half the weapons never mind minus the consoles and it still did the same DPS! Makes no FK'N sense to me!
So I went back to my last 3 ships. Upgraded over time and fitted by me under observation and gut. Noting fancy, upgraded to level 15 is about all. I needed to justify my own way of fitting.
3 ships, Bajoran Interceptor event ship, Xyfius Escort event ship and my 'current' Risian Fleet Corvette. All in random advanced TFO's.
Bajoran Interceptor.
21k DPS. Respectable.
Xyfious Escort.
33k DPS. Very respectable(imho).
Risian Fleet Corvette
24k DPS. Respectable. I expected more but I blew up once so dropped dps. Still top of the TFO and better than that freaking Maru fit; And I can't be bothered to do more TFO's to prove the point.
Anyway I'm feeling done with STO for a while. This project drained all resources on my main character as well as my interest. Waste of a week's gaming time.
The next in game event starts tomorrow and I was very 'meh' about it before this. I'm super 'meh' about the game now, not to mention the event...