Wednesday, 25 September 2019

Crying Suns....

Crying Suns game mechanics give as much an emotional feel as the audio and visuals. Those mechanics allow for a wide range of choice and chance. Chance is always a roll of the dice but the choices are very much the players. Upgrades allow you to choose your own game style stamp on interactions(pew pew). Choosing officers in a bad situation, even if they're not suited to a role still gives you a fighting chance. Choice or chance, chance or choice(*). In the end a player reaches critical mass. Some cascades of failure can't be mitigated by any choice or chance; But it's fun to try. Damn, I love this game!

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