I'm a massive fan of Ghost Recon Wildlands. I've played it with multiple playthrough's / characters / styles. I've piled in a massive amount of hours with Wildlands. I had hopes that Breakpoint would be more of the same with improvements from the Wildlands learning curve.
Vehicle handling, especially choppers was horrendous. I hate the Wildlands 'new' chopper handling that's been transferred over to Breakpoint and much preferred the old (non-console)style.
Don't get me started on the Bivvy/camping side of the game let alone crafting. They are a Far Cry from a decent system.
They learnt nothing going from one game to the development of the next. Heads in the clouds. Which is worse because they're good with community interactions.
One of three friends I shared my invites with had the chance to check the Alpha test. He was no massive fan of Wildlands but his criticism was even more harsh.
So many of the in game mechanics and enemies are frustratingly annoying, from Behemoths to the swarmers.
Breakpoint is a Destiny/Division clone with a paper thin Wildlands cover. Great if your into the Division or Destiny but I'm not so Breakpoint for me suffers even more in my view.
Forced community area's are immersion breaking for me. Especially when you are in a game like this where your outnumbered and struggling to survive with no real backup; Then you enter an area and there's 50 heavily armed spec-ops bumbling about like toddlers with paint. This game has so many negative issues for me, theme, game mechanics, story.... There are good points but they all weighed down with negatives it makes Breakpoint a frustrating follow up to Wildlands.
Graphics are beautiful. Pity about the rest....
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