The reward is from an older chain of missions that was a mainstay back in the day. Wasteland was usually the first 'real' ground location that a player would stay around and do multiple missions(doing the journal chains sequentially). It's still possible to do them, but without the missions formally shown in the mission journal it's not easy to find and start. So when it does show it's skipped, ignored and/or forgotten. Truth is if not for wanting the reward I'd have not been to it with my Jem'Hadar.
Besides nimbus is kinda out of the way.
Having the mission chain broken up and only available via a more miscellaneous tab for 'secondary' missions called 'Available' is not intuitive for a start. Especially when you can't remember the individual mission names from the chain in that list.
However starting the chain isn't as simple as just searching that 'available' list for details. Nor as simple as dropping by the planet, strolling up to good'ol Horace at the front gate either(not any more).
First you need to complete a whole other mission chain from the journal. One that is listed, the Klingon mission arc/chain that has the mission "The Galaxy at Large". It's a starter chain for characters. With so much content players do a lot of picking and choosing so is a chain that can get skipped or dropped as well. Coming to the Federation as a late game 60+ level Jem'Hadar most players just do the first mission of the chain to get the S.S. Azura reward(clickable for bank/mail access in sector space); Then bail on the rest.
Anyway once that chain is done you'll be contacted by Franklin Drake of Section 31 and he offers the start of the Wasteland chain. Secrets of Nimbus. I've read but not seen that if the mission is available in the 'available' tab under Franklin drake it can be accepted but not doable(handin) till the Klingon War chain is completed. I think that's where things seem quirky and 'broken' for most. For me this mission only appeared in 'available' after the Klingon arc was completed.
Despite the research and runaround to start the chain I was glad to be back doing it. Nostalgia also played a part there. Going back to Nimbus to mission and not just for Endeavour reasons.
The chain still stands up today. It's an adventure and feel's like it(even with some busy work); Maybe more so today with fewer players around. The more players that are around killing mobs the faster the re-spawn rate of those mobs; Which can be a pain to make undisturbed progress in open world elements.
Nostalgia and action aside, my Jem'Hadar made progress and claimed the Pirate distress call; Bringing up the number and options available for his(mainly space based TFO)gameplay. Lots of non equipped employables, the best kind!
Overall the characters progress is slow. It was never going to be fast. I've not been in the mood to power through TFO's of late and in turn his Doff and Admiralty missions have not been done as much. Some progress still but lots more needed to finish off his transponder list(I'm ignoring the R&D for now).
However he might just be the first character I put in swimwear.....
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