It's a game that's proving a pleasant surprise. The stealth mechanics are fun to use and allow some great combinations. It's simple but complex; Making a casual gamer like me seem like I'm a pro with a few button clicks. What really adds to that are the abilities you unlock, they really add to the gameplay, distractions, mark enemies, body disposal etc....
The cape light meter is a great way of adding UI elements without a "UI".
The art style, cel-shader-esque is fitting as the colours, light, dark and well shade along with the mechanics really make the game. It looks and 'feels' good. The games got a combination of styles in that look and feel that's diffident enough from other games that there's a draw, when I leave the game I want to get back into it.
The game may be four years old and the expansion 2 but I'd not heard of the game or maybe I dismissed it one way or another, but I'm glad I have it now. I'm taking my time with this one, I'm casual and I'm taking it casually. I'll potter away with the main game and then see about the Nightfall prequel DLC.
Plenty of fun to be had yet.
I've had no issues with the game streaming to my PC from my Xbox One.
The only minor issue I have is with some elements of the game world/background that may look like a peddle but act like they are a large stone; That either halt your motion or make your character act like he stepped up on a boulder. I'm overstating but that's what it feels like in game. Especially as your sneaking about with an enemy close by.
Whilst the trailer for Aragami 2 looks good, it hasn't sparked anything with me that would 'make' me want to get it. Despite the ninja shadow jumping mechanic it came off as more of an Assassins Creed vibe to me. Aragami(the first game) feels special(now that I've played it) but less so with the sequel game. It's not as much a draw as it perhaps should be but that's just me. I'll stick with the first game.
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