Tuesday 21 February 2017

Star Trek Online.... Principles


I'm really looking forward to seeing what's coming with STO. Not just with game narratives but with the game additions, balance changes and tweaking. It's all looking to have great promise ahead.

https://www.arcgames.com/en/games/star-trek-online/news/detail/10402523


Despite other games in the same genre posting more blog's, video's and posts this one short STO dev blog is more powerful to me as a message. They have stated their guiding principles for game changes:
  • "Increase the fun – Games are about having fun, and players should not be made to feel that their fun is “wrong.”
  • Player investment retains value – While things need to be adjusted, a setup that was optimized before should still be useful and effective afterwards.
  • Choices should be meaningful – Anywhere the game gives you a choice, there should be no choice that you always take nor one you never take."

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