Grockle Bay, a map I'd dreaded turned out to be a true pain in the posterior but a doable map once things got going.
The main hassle for me on this map was the sea-saw between cure rate and reputation. Despite having a great staff, well trained and multiple treatment rooms bringing in cash, the up's and down's meant a long wait to find parity. I think the thing that made both pop complete was a combination between an emergency and epidemic. The emergency patients needed curing which brought up the cure rate and clearing an epidemic helped the rep go up, as did the emergency completion. Luck as much as any skill. Thankfully it's done and I'll probably never be back.
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