Using a lot of stagecoach fodder to pass weeks is a bit of a grind to get through parts but needs must...
Some sacrificial lambs of level 3, 4 and 5 have also been needed. Chosen form those that I'm less attached to or that are 'too far gone' to be 'improved'.
Progress may be progress but it has been slow overall due to limited game-time and breaks after significant (emotional events) in game setbacks. Like a crew in one corridor running into The Collector, The Thing form the Stars and then the Fanatic; It was no wonder when they all died. Sometimes the game can be 'harsh'. That was indeed 'a corridor' of pain.
While I've completed all that is considered NG+(or whatever it's called these days) from the save I still have that gamer 'need' to complete it all. 2 Bosses and 2 location trinket grinds left(court and farm). Fun is in the challenge of doing.
The latest big success has been to 'take down' the Crimson Court Viscount. I'd been taking my time with his Count dungeon. It's a large map and I like to scout and discover all area's. I'd more than enough invitations to hop in and out allowing for a lot of triage. In the end I favored a cursed crew to clear the dungeon and then move on the boss. The good thing about the court dungeons is that you start where you left off. It's a good mechanic considering the size of the maps.... However..... My last run left that start at the door to the Boss..... A quick start that left a mistake undiscovered.... No trinkets. Yes, yes, yes, my crew were going into a boss fight with no trinkets equipped. After a minute of o.m.g. nashing of teeth crying on my wife's shoulder as she laughed at me, what else could I do but continue...
A Casual Carebear Gamer
A bit too easy in the end(lucky!?!)....Not that it was ever going to be a perfect fight but in the end it all 'worked out.
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