Even with all the updates and additions, NPC missions, base building etc; The only form of game-play that still appeals vastly more than any other is the space/exploration element.
So all my pondering points back to the old main aim. Get to the center of the universe and the exploration that that brings. Enjoy the journey for the journey and not just blinkered for the destination. At the time of my previous long term journey and now in retrospect I really did enjoy the journey far more than the overall goal. At least for the most part..... It's an odd 'realisation' to come to. I've bitched and moaned about the problems with that journey in the past(and my lack of progress).
So should I now do what I would have done in the past. Go back to the journey. Forget the base, gather materials, build warp core fuel and warp off into space. Discover the next system, catalogue as much as I can, gather more resources and warp on again. It's pointless and yet it is the point of the journey. Power of discovery? A procedurally generated game with limited parts for procedural generation so everything starts to look the same. It is meaning and yet meaningless. It is what it is. But is it enough! Yes and No. I'm right back to where I started; Both in game and in thought on the game; Very Meta.
Why can't I let go of this game. I've dropped others!
If I turn my back on the game or uninstall it I'll always have that matrix splinter in my mind, nagging away that I'm missing something(like the answer).
The only other solution is to leave the game alone, wait until the next patch, see what it does for the game and then make a "decision".
What a load of waffle fodder.
All this waffle and the search for the NMS soundtrack above allowed me to view something I'd previously seen but forgotten about. The game awards 2016 live Doom music. Time to clear the noggin via headbanging! Best part is at 2:20.
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