Arc Games are applying their three principles to the space combat side of Star Trek Online. I'm looking forward to these changes. I've seen a few posts about how the changes could/should effect current builds. It would seem to be a tinfoil/spreadsheet heaven for those so inclined. My characters have a more ad-hoc outlook for gear/ship builds based around what works for them at the time. It will be interesting to see if they stay effective. I'm thinking they should.
The dev post is here:
https://www.arcgames.com/en/games/star-trek-online/news/detail/10426883
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